Nick and Luke are initially irritated that the title is a spoiler, then are even more irritated when it turns out that it's completely misleading.
https://archive.org/download/TgwdAudio.output/tgwd%20audio.output.mp3
Wednesday, 24 August 2016
Monday, 22 August 2016
Monday, 15 August 2016
Episode 2: The End of the World Commentary
Nick and Luke tackle their first Russell T Davies episode, the man who made New Doctor Who possible and this podcast necessary. Does it stand up to scrutiny?
Episode 1: Amy's Choice Commentary
Nick and Luke are angered to find that their first episode is one they like, and not one which breaks the rules. But they take solace in that it's all downhill from here.
Episode 0: The Cynical Introduction
Wherein Nick and Luke cynically set out the rules for the cynical drinking game, which are as follows.
1) 1 drink every time after the first instance that the Doctor or Companion theme plays in an episode.
2) 2 drinks for every plot point introduced in an episode which is not resolved that season.
3) 1 drink for every out of place comedy or horror moment.
4) 1 drink for any character trait which is introduced for plot convenience.
5) 1 drink for every disconnect between the CG and practical effects.
6) 1 drink for every out-of-place 21st century earth reference.
7) 1 drink for every time in an episode that the writer rips himself off from an earlier episode.
8) 2 drinks for every gratuitous appearance of an old alien.
9) 1 drink for any overly obvious Classic Who reference.
10) 1 drink for any character which exists solely as a plot point.
11) Down if the day is saved by love.
12) 1 drink every time The Doctor doesn’t understand humans.
13) 1 drink for every stupid use of the Sonic Screwdriver.
ii) 3 drinks if this saves the day.
14) 2 drinks if a character exists solely for an easy gut punch when they die.
1) 1 drink every time after the first instance that the Doctor or Companion theme plays in an episode.
2) 2 drinks for every plot point introduced in an episode which is not resolved that season.
3) 1 drink for every out of place comedy or horror moment.
4) 1 drink for any character trait which is introduced for plot convenience.
5) 1 drink for every disconnect between the CG and practical effects.
6) 1 drink for every out-of-place 21st century earth reference.
7) 1 drink for every time in an episode that the writer rips himself off from an earlier episode.
8) 2 drinks for every gratuitous appearance of an old alien.
9) 1 drink for any overly obvious Classic Who reference.
10) 1 drink for any character which exists solely as a plot point.
11) Down if the day is saved by love.
12) 1 drink every time The Doctor doesn’t understand humans.
13) 1 drink for every stupid use of the Sonic Screwdriver.
ii) 3 drinks if this saves the day.
14) 2 drinks if a character exists solely for an easy gut punch when they die.
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